The routine for farming Act Bosses is more or less the same from boss to boss - use a Waypoint to get as close to the boss as possible (Catacombs Level 2, Durance of Hate. Melee Relic + Berserker + Dharok's = 2M Slayer XP per hour. TTC Ring: 29 hours @ 26kc/hr. Increased the drop rate of the Dragon Pickaxe from King Black Dragon to 1/1,000 from 1/1,500. Here's the list of rewards from DT2: Four best-in-slot rings: Ring of True Blood, Ring of True Shadow, Ring of True Smoke & Ring of True Ice. Diablo 2 (D2R 2. The rare drop table drops some rune items and other items of moderate value, and also has access to the gem drop table as a sub-table. Some do, but not all since most giants are level 28 or 48. Player breaks down the Berserker ring and receives a Berserker icon. tbow from cox, scythe from tob, shadow from toa, inquisitor’s from nightmare, zcb from nex, the list goes on and on. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. With all these new bosses, we’ve obviously shown some of the reward designs. Any mistake is ver. (H) = Hell Difficulty. ago. I feel like we've gotten too accustomed to crazy loot tables all the time. The dt2 boss drop mechanics remind me of gacha games. 20 runite ore (noted) 100 tuna potato (noted) I wonder if there's a part of the table that's dependent on the quartz you use. I have a feeling each of the four unique re-playable bosses will be mid-game with a final boss that will be end game. Dt2 boss drops are actually gwd-like. They are used in the process of creating the four ancient rings, each requiring three ingots. (No doubling up on berserker ring) the first issue that comes to mind with this would be how to handle switches. If you roll the ring, then it increases your ring drop count by 1 and gives you a drop off the regular loot table. So im coming up with this: If Jagex made the droprate for awakener's orb from awakened bosses 100%, the bosses could be worth doing multiple times and be relevant in the long term (cause as of rn people are solely doing it for blood torva, so it will become dead content sooner or later). Dt2 boss drops are actually gwd-like. These overall are a lot lower than I expected. POV: You just started grinding the DT2 bosses. I think the difficulty order goes something like (from hardest to easiest): Insanity Wardens, Akkha. In comparison MM2 gives the 4 zenytes and a ballista, so for DT2 it would be the 4 rings and the prayer book at the most, but theres 8 extra rewards. They’ve modeled the drop table uniques off the playtime’s of Streamers and NEETs who have nothing going on irl and play 10+ hours a day. The wiki has updated the DT2 boss pages for estimated rates of the drops. 07% chance of getting the drop by 100 kills (~10x less likely) and a 0. 10. If all rolls above were unsuccessful, the standard drop table is rolled. If you roll the ring, then it increases your ring drop count by 1 and gives you a drop off the regular loot table. Well, I suppose I could if I were to ever get my vestige drop from leviathan, but other than that I love everything about this update. The chances for each piece based on the drop table might, but the unique drop table chance should differ. In the others, I received the drop twice, 2 times and in 1 trip I got the drop 3 times. What are the desert treasure 2 boss drops going to be. Other boses have like 4,2k drop rate wtf 😂. Virtus could have been splitted between bosses, with one boss dropping all three pieces with lower chance. 7) * contribution. Increase the frequency of boss tasks and bossable tasks like dagannoths, while decreasing the frequency of non-boss tasks like suqahs and. So make sure your ping is low and it will be doable. The music. Most pets are very rare drops from certain bosses or skilling activities and do not serve a purpose other than aesthetics. Most monsters have their own drop table that is largely determined by the requirements to reach them, their difficulty to kill and how often they can be killed; for example, most slayer bosses have a fairly. DT2 Bosses Can't Drop Ring Vestiges. Most pets are very rare drops from certain bosses or skilling activities and do not serve a purpose other than aesthetics. The Old School RuneScape Wiki is running a project to add exact drop rates to articles. Mate, the DT2 bosses are amazing looking, and you add a few tiles after you've experienced them to help with the grind. - Components to perfect kills like don't get hit by vard spikes, don't get hit by axes, etc. they are all solo only. Use air bubbles to regenerate oxygen level. The mechanics of spreading out the completion goal across multiple occurrences of the same drop essentially acts to prevent you from getting spooned on the armour while still enabling you to go ~2800kc dry on. Bad drop tables make less people farm them, keeping the price of uniques up. DT2 Bosses and Combat Achievements Suggestion Please make one of the combat achievements follow whatever the restrictions are for the "Perfect Kill" drop increase, that way if we have the option to show us if we've failed a task (which can stay on even once you've completed a task by checking off the Combat Achievement Tasks - Repeat failure. It's pretty complex unfortunately. Maybe the DT2 boss drop rates are intentionally conservative with the intent of being adjusted as needed. Join. The loot that drops in nightmare act 1 is not as good as the loot that drops in nightmare act 4. What did he say. theres just no way they made the rates the same at all bosses Vardorvis kills are so much faster than Whisperer or Duke, wouldn't make sense. Basically you should focus more on leveling up and getting to Hell to MF. addy ore is two steps removed from being tied to alch price (through production into bars, and those into addy. Thematically it fits, it's already been designed and it looks awesome. 1. When ToA came out, everyone complained that the drop rates were too high. After hitting this roll 3 times, player receives an Ultor vestige drop. The gem drop table or GDT is a drop table that is accessed by monsters of all kinds. The Bosses. Vardorvis – 1/136. Posts: 235. Otherwise dags kings is just dead content. But “stop complaining” is significantly less substantive then these posts complaining about the drop tables. They have teased some information about an upgradable ancient magic weapon that's a further. it doesnt matter too much if the price of regular balls falls too because. SeaBarrier • 47 min. and on there, you have a chance of 1/32 to get a shield half, and a chance of 1/42. Desert Treasure two has brought some brand new monsters into the game who drop brand new best in slot rings. . Well, they announce the names of the bosses. Views: 48 Replies: 6 Track Topic. We have Godwars dungeon type loot just 10 times more rare and with totally different regular loot in-between. Rune javelin heads are the same story, 600-700 for over a year bc they alch for 810. I don’t have a solution I was just wondering if anyone else felt if the drops were a little lack. Thankfully, things don't stay 1/24. Desert Treasure 2. Poll. A pet is a non-combat NPC loyal to a player that is generally obtained from monster drops and skilling. DT2 Awakened drop rates. Once you hit the unique table, you roll for what unique to get. On the surface, that's still 10M/hr. KodakKid3 • 3 mo. There's nothing worse than getting 94 bronze arrows from a perfect kill at Leviathan. The rare drop table also has access to the gem drop table. Other boses have like 4,2k drop rate wtf 😂. Garden of Death. If you're looking for something specific it's always best to check a drop table and farm in the appropriate spot. With current sweat-levels and hype around DT2, a low drop rate = quickly decreasing reward = low incentive to enjoy DT2. For each stack of the buff, they will gain 6% bonus Strength. 0 coins. dALESOCIALS • 2 yr. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Give them good items (1. Weightings: Virtus 1/8; A separate 1/3 roll then determines which piece is awarded; Vestige roll 3/8; Rolling this will increment a variable by one, the third time this is hit, drop the vestige and reset the variable; Chromium Ingot 3/8; Axe Piece 1/8 Roll 1/136 for the tradeable unique drop table (3/136 for awakened variant). There's not much confirmed about DT2, other than that there'll be repeatable quest bosses and they want to do a prayer book (and these are currently up for poll at the moment, poll not closed). The rare drop table also has a chance at rolling the mega-rare drop table. 5 times longer to complete one full agent contract if you buy to tier 10. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the Virtus robes and pieces of both. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. 1. Essetially, you roll for the unique table just like you would for any other boss. I've been working on a D2R drop simulator by using the game's loot functions plus tables and made a python-web program to simulate loot drops from Bosses (quest drop and non-quest), Cows, Countess, and Trav's Council. nsfwatwork1 • 1 mo. After ~750 kills got the vestige and 1 ingot. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. Killing the new Vardorvis boss. this would allow mid levels and iron accounts a method of obtaining cballs that they can use to offset their slayer costs. The quest bosses are closer to phantom muspah difficulty maybe a little above. 000 or 3x 1/333. Think the drop table needs a buff (strictly based on difficulty of these bosses vs others in the game). To me, this does feel like a massive GWD style update, with 4 new bosses all dropping dope new items. . For example it is not uncommon that from an entire Kree trip of like 30kc I will just have some coins and crushed nests in my inventory at the end with -700k loss. Should you receive a vestige, you'll have to fuse it with an icon obtained from breaking down the corresponding Fremennik ring, then combine your fusion with new tradeable bars to make the finished ring. This quest should be shelved until the prayers could have been better worked out, or some other significant earnable not buyable reward is put together. average_at_runescape • 1 mo. Why the effort for the few days till the new bot farms are set up for the new bosses. 000. Derparnieux • 3 mo. For each stack of the buff, they will gain 6% bonus Strength. Pets are limited to a walking pace. None of them really profit much without uniques. Screw it man, create a tome of the elements and make it that you can combine all tomes into said book and make the needle which allows you to make it drop from the bosses. A lot were complaining when the orbs had little value and were expected to be dropping in price just like the ingots. That was the original reason they put those on pvm drop tables. They are moderately harder but really the main thing is muscle memory. Duality loot table in Destiny 2. Bad luck protection should have been put on pets instead. Edit 2: They will not drop from targeted loot after you've acquired them first. I was so disappointed lmao. 21x the drop rate, the standard mechanic gives you a better chance of getting the drop. Three pieces of Virtus Robes: Mask, Robe Top & Robe Bottoms. Wisp: 45hr @ 20kc/hr. type gear. (NM) = Nightmare Difficulty. Here's my take as a noob about to witness his first big pvm update: high level pvmers farming raids will stop and go kill the new bosses for big money which means less tbow and shadow coming into the game, tbow and shadow may be bis at some of the bosses, temporarily driving up their demand so the drop in supply and increase in demand would. Diablo can only drop from TC84 and lower, and the 3 seal bosses can only drop from TC78 and lower despite being level 88 monsters. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. Open comment sort options Best; Top; New. gg, but it doesn't have the DT2 bosses. Four upgraded Ancient Sceptres: Blood Variant, Ice Variant, Smoke Variant & Shadow Variant. I know its still pretty new, but just curious on some early reactions to the ring drop system they're trying with the DT2 bosses. If unsuccessful, roll 1/80 for the awakener's orb. If you did 60% of the damage, then you have a 1/79 (rounded down) chance of getting a unique. I’m about 8k kc over drop rate for bandos pet I don’t wanna hear it 😂. PSA: Trickster+Banknote gang, it takes about as long to run around the GE West Wall as it does to cut an inv of diamonds. GWD bosses have a unique version of the Rare drop table, which the RoW has no influence on. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. DT2 bosses do not have any KC requirements to go back into boss, shorter run back (teleports make it even closer), and can be solo'd. These fights are too much of a chore for the absolute garbage loot thats dropped. 44. Poll:Awakened DT2 Bosses & Poll 80. Yet there are pretty much no rare drop worth going for. Old School's most ambitious quest to date is fast approaching. Temple of the Eye. Vard seems to avg 28-40k per normal kill so you will profit a bit without blood fury, with blood fury it’s barely above breakeven. I ate jerk chicken pasta with bell peppers and cheese today. Calculate the drop chance of your desired items with ease using this tool! News Diablo IV Diablo III Diablo II Path of Exile Lost Ark Last Epoch Torchlight InfiniteWhirling dust devil on the surface of Mars' Amazonis Planitia, captured by the Mars Reconnaissance Orbiter in 2012 [1817x1280] 5. All four bosses could have the same unique table or you may have to kill all four to get a piece to then combine like hydra and brimstone ring. Farm The Dark Zone Get Better Loot From The Dark Zone. Just slapping on 130k, 325k, and 1m resources are not the best way to do this imo; they honestly have. Image via Imgur/Nemuthegreat. The issue I'm having is I'm bringing him to about 50% hp, maybe slightly. My Conclusion Based on analyzing the data I've collected I believe that the small drop table that is created for you when you enter the boss room consists of roughly 3 cheap drops (pure essence, various chain bodies, etc) and 3 mid-drops (dragon arrow tips. There are other odd things as well, like Meph can. ago. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their regular forms. There have been some good updates recently and upcoming to help with this: elidnis ward, ancient sceptre, and the new ring/virtus robes from DT2. In my experience there are 3 drop tables. I have been having a blast at these new bosses. While the awakened bosses have a slightly better drop rate for the unique drop table (3/x rolls, x being the boss' respective unique chance), they are not meant to be farmed for them, as they are significantly harder to kill. The rune sword is a drop on the GWDRDT, which takes the place of the runite bar in the regular RDT. For context, I'm about 950 Vardorvis KC, I'm a mobile player and I'm not a fan of the new loot system that's been introduced with these new bosses. But at the end of the day, the bosses need to be somewhat rewarding, so yeah it shouldn't be as profitable as Muspah but I think the DT2 drop tables are in the right direction, people hate getting bronze javelins, but the uniques from the bosses are SO much right now and I think they'd be worth a lot for a long time. For most people to consider a DT2 boss completed, you'd need 3x ring drops and 1x axe piece drop. They have the worst drop table for any boss in game atm I'd say it'd be more beneficial to kill giant mole than waste time for some addy arrows. Virtus' intended use wasn't to be a stepping stone. Premium Powerups. Secrets of the North. Unless rng, just like every boss. For example, 666 soul runes is the norm if you take damage, but once i got 1k for not taking it. ago. This data is used on about 280 drop table articles. but the big question at that point would be supply cost. nah drop table sux. Still worth using for slayer cuz it picks up cpina. However, there are many other drop tables that are shared between various monsters. D2R Loot Prep with an Online Drop Simulator. They are meant to farm best in slot gear. Most monsters have their own drop table that is largely determined by the requirements to reach them, their difficulty to kill and how often they can be killed; for example, most slayer bosses have a fairly. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Desert Treasure II - Week One Tweaks Ring of Shadows Stamina-Boosts Ghorrock Prison The Strangled Awakened Boss World Firsts Desert Treasure II - Drop Rates Weightings: Untradeable Unique rates Awakener's Orb rates: Clue rates Pet rates Drop table order Other Changes PvP World Rota Changelog - August 3rd Desert Treasure II - Week One Tweaks See full list on oldschool. Use air bubbles to regenerate oxygen level. Business, Economics, and Finance. It could work like that. 140 kc Duke and I’ve made about 15m, probably about 12m profit. 000 of the boss with droprate 1/1. I don't understand what's the point of this? These. My graves were 330k a pop, had friends paying 500k + a pop. Act bosses in D3 don't drop good loot, instead provide the function of stopping us from progressing the next Act where better Tier items drop. Those three drops accounted for about 18% of the table. How is PM drop table so good and these bosses locked behind a long quest so bad? 100kc vardorvis and the average loot dropped is 33k. Really enjoying them all. All but Ice are in Catacombs it seems though, since that is a bit of extra incentive already. Probably take 300-500+ hours to do all bosses for drops on rate, like most recent endgame content releases. 8B. They get significantly hard/tankier post quest closer to like phosani nightmare or CG. Adjusting Vardorvis a large amount, and the others slightly seems fair to keep time to ring similar on all bosses. But it seems like the supply drops the bosses drop, aren’t enough for another kill. It's that simple. If you want to try the fight again, you’ll need another Orb. This is for a stat project for my students during probability, which they will calculate how many kills they should need for upgrading all. For my first attempt: Whisp. The characters. The bosses will also drop untradeable Vestiges, specific to each boss. 1. Bad luck protection should have been put on pets instead. For now Let's try and enjoy those well made bosses! nex was bumped from /43 -> 53 within hours of release then a year (?) later back down to /43. If you roll ingot or a virtus piece, you get that drop. DT2 Drops will likely go up in price. The first two encounters each have five items on the pool: two weapons and three armor pieces. Desert Treasure 2. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their regular forms. So arguments made in relation to the CG drop table should apply to a DT2 boss as well. The reason they opted to do it with the invisible rolls is so the drop feels bigger. TechiesMyFave. . Edit: Very funny to see all the comments saying that the EHB is wrong. With current sweat-levels and hype around DT2, a low drop rate = quickly decreasing reward = low incentive to enjoy DT2. Now there is 4 GWD bosses much like the DT2 Bosses, so this totals 132 hours on average. I consider myself a high-level player with 2 maxed accounts, close to 10k raid KC combined, nearing 2B XP combined, with a combined playtime of ten (s) of thousands of hours. 533. This also has the benefit of helping to add value to new boss drop tables in addition to the new proposed uniques, so they can be less reliant on resource drops for profit. ago. HotChipsAreOkay • 2. Bosses. ago. Ring Total Expected Time To Completion: 135 Hours. By making a 100% orb droprate, it wouldn't break the game. It can also be obtained as a rare drop from the Chaos Fanatic, as a rare drop from the Thermonuclear smoke devil or as an uncommon drop from Calvar'ion. ago. If you look at people's drops/logs that seems to be true. Unfortunately, if DT2 bosses are dependent on using range like TBow meta, and are just more 500 hour grinds… I’m gonna have to skip it for now. Ring + Axe Total Expected Time To Completion: 173 Hours. . The Hespori seeds are a little difficult to get which I like but with how hard the seeds are to get I feel the drop table is a little weak. Nightmare is absolutely fucking abysmal, and although DT2 drop tables are slightly better, shit is just too rare. Not hard to do, tbh. ago. Virtus is BIS for ancients. Be careful though as other agents can go Rogue on you and steal. It's pretty complex unfortunately. Add Blood Torva kits as a cosmetic reward to come from the DT2 Bosses. Only thing makes em worth is drops tho. In comparison MM2 gives the 4 zenytes and a ballista, so for DT2 it would be the 4 rings and the prayer book at the most, but theres 8 extra rewards. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. ago. Jagex still showed the cheater on the world first too which is funny. 4. I think the high drop rate for BIS (or near BIS) is a good thing to avoid power creep. Love the quest, lore, bosses, their designs, mechanics, drops, etc. Drop Rates are interesting, pet is rarer than 1 individual piece. All four God Wars Dungeon 2 bosses "share" the same drop rate for rare items, and that drop rate is affected by either Reputation, Challenge Mode or wearing Ring of Fortune/Luck of the Dwarves equally. Unfortunately they will treat this exactly like Nightmare. They are: Bellator Ring (Warrior ring) Ultor Ring (Berserker ring) Magus Ring (Seer's ring) Venator Ring (Archer's ring) To make each of the rings, you will need to acquire several items. The recent increase in drop rate of DT2 bosses has directly impacted the price of all the uniques coming from this content, some of it falling over 50% in a single day. All four God Wars Dungeon 2 bosses "share" the same drop rate for rare items, and that drop rate is affected by either Reputation, Challenge Mode or wearing Ring of Fortune/Luck of the Dwarves equally. There's absolutely 0 reason you need to green log 4 bosses to get items they. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. ago. scorpia has worse drop table than revenant goblins, i think even callisto has worse drop table. Axe pieces are still too rare but seems fine otherwise. Claws and Kodai wand make sense. As you roll, you progress two independent and conflicting drop tables. Madness. new osrs runescape quest Desert Treasure 2 - The Fallen Empireincludes these new bosses:VardorvisThe WhispererDuke SucellusThe Leviathanwill try to make loot. The pet rate for the multi variants of the wilderness bosses is 1/2000, subdivided by the amount of damage contribution you do individually. This poll is copied verbatim from the Old School RuneScape website. 1. These fights are too much of a chore for the absolute garbage loot thats dropped. Decent ammount of ruinte ore, soul runes and dragon javelin heads, plus its the most common orb drop. 6 reg kc to ea awakened and this is even more pronounced at bosses like Leviathan. Drop table. I don't have any evidence to back this up, it's just a hunch. 72. The mechanics don't change much as you ramp up invo level, either - there's just less room for mistakes. 14. A 300m ring, around 1000kc for a 2-3 minute boss is just really good money per hour if you use BIS gear instead of my shitty Swamp Trident (without Venator Bow) build that gets me 3:30-4:30 minute kills. 3mil on my tracker. 7 comes from 90% of 53. I’m pretty certain that’s exactly how they are going to work. Adding in virtus drops to that and the big ticket items will likely make them solid gp p/h. Kc/hr may vary but I've been told this is close to EHB when accounting for bank time. TechiesMyFave. DT2 has its share of minor problems that should be addressed here in the coming weekly updates, but for a content release. A specific piece of Virtus is literally harder to get than the pet. jagex loves to make bosses drop gear that ends up being BiS for that boss. While this is super unlikely, the probability of getting between 0 and 2 unique drops in 2000 kc on the old vardorvis unique rate is approximately 1/925 (exactly 0 uniques is ~1/67k). When ToA came out, everyone complained that the drop rates were too high. Reply. nsfwatwork1 • 1 mo. MG has the following loot tables: 100%, Weapons and armour, Runes and ammunition, Herbs, Seeds, Coins, Other, Gem drop table, Tertiary, Catacombs tertiary, and Wilderness Slayer tertiary. The characters. Drop rate does not affect common or uncommon drops. Total: 216hr. The table mainly drops gems and talismans. Keep in mind that we might fine-tune the drop rates even further down the line. Duke, Kephri. New comments cannot be posted. The player will need 3 fire nerves, 2 air nerves, 2 earth nerves, and 1 water nerve in total: Steam ← Fire + Water. More information on this is given later in the post. 4) Drop Calculator Powered by Vue. Today we’re asking you to give the greenlight to a handful of exciting new offerings that will drop from the four fearsome bosses of Desert Treasure II – The Fallen Empire. 14 July 2023. You can also expect 6 Virtus table rolls, so very close to 0 time if grinding out all rings + axe. The other grandmaster quests give so much more XP from completing them. I hope they don't go the Zulrah/Vorkath route of "every kill is good loot". Coins. I’m about 8k kc over drop rate for bandos pet I don’t wanna hear it 😂. bingusmcdingusiii. New DT2 bosses are good, METAs are forming, should hopefully have more transparency on drop table and boss stats soon. 21-40 is a saphire 41-80 is a bucket. Each of the four bosses fought after the quest will have a chance of dropping a specific item that is used to make this axe, meaning players must kill all four bosses to assemble it. Yeah. Vardorvis: special (blob clicking), Axe dodge. 81-99 is a diamond. And like killing vorkath without a weapon or like killing KQ with vengeance, they have a few other options for sure. kzutrt • 1 mo. If unsuccessful, roll 1/200 for blood quartz. I'm not talking about freak occurrences at all. Play with sound on to know when you got your first 2 ring rolls at DT2 bosses. In this instance, he’s known as Taniks, the Abomination. Even the most interesting solo boss, PNM, gets boring real quick, especially if you don't have the Tablet. Currently they are bc we dont understand how the table works. Cheap resources due to DT2 bosses and botting. I think it should check whether you have the scepter/quartz in your bank and convert to a supply drop or something — or at least, make them alch for 10k or something so they can pay for a restore. You can get scuffed 1kc trips or improve your game and use little to no supplies per kill. Duke Sucellus (pronounced / suːˈkɛləs / soo-KELL-əs) is a chthonian demon sealed in Ghorrock Prison, who is encountered during Desert Treasure II - The Fallen Empire. First few deaths to the new bosses cost me 125k, after around 4-5 deaths i noticed it went up to 480k then after that death it went to 500k. Desert Treasure 2 is coming on the 26th of July and we're trying to get a rare and powerful weapon incase it ends up being really good. my deaths more than double the cost of what i've netted from this boss. Displaying data at 5 minute intervals. Yeah bro hard, people already totalled 10-20+ hours on the bosses alone, it's pretty sad and shows just how addicted some people are. Below is a list of the Best Bosses to farm that can drop Kira's Guardian, the (Hell Difficulty) Radament (Act 5 | The Worldstone Chamber) has among the highest chance to drop the Kira's Guardian in D2. ThuhWolf • 2 mo. Teleport tablets – 1/25 Ancient Elemental Quartz – 1/200 Awakener’s Orb rates: Vardorvis – 1/80 Duke – 1/48 Leviathan – 1/53 Whisperer – 1/34 Clue rates Equal. My solution is. For each stack of the buff, they will gain 6% bonus Strength. I don't have any evidence to back this up, it's just a hunch. Edit: These are the drop chances from the bosses. Drop rate affects your chances of getting rare and very rare drops. DT2 bosses drop update way too stacked. ago. Some-Reach3344 • 1 hr. We’ve been running all kinds of tests since our last update, and we’ve made a few changes based on the results. The only saving grace is the rings but the lightbearer is still more useful a lot of. Yes but Virtus is on all 4 bosses drop tables, think of it like Godsword shards. Wasn’t this confirmed earlier from that guy that got ring? "Confirmed" is a very loose word. Make the new quest bosses drop parts that upgrade existing rings like berserker ring, archer ring. The next major update you’ll see this month is the Wilderness Boss Rework, making its way to a barren wasteland near you on January 25th. Here's the list of rewards from DT2: Four best-in-slot rings: Ring of True Blood, Ring of True Shadow, Ring of True Smoke & Ring of True Ice. they are all solo only. As other people said it only affects the rare drop table. The community for Old School RuneScape discussion on Reddit. I struggle to pray 2-3 different attacks and try to smoke barraga it. I dont think its perfect, but its a good idea that should be expanded on. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. Why is virtus, a mid tier mage set probably around a 1/512 (if not rarer). There have been some good updates recently and upcoming to help with this: elidnis ward, ancient sceptre, and the new ring/virtus robes from DT2. (2) The game-state of end/late-game PVM is way different than days of GWD.